Full-season roadmaps and ready-to-run practice templates, organized by age group. Print it. Go coach.
At 8U, the goal is simple: make baseball fun while establishing correct mechanics. Every drill and practice plan at this level prioritizes repetition, encouragement, and fundamental movement patterns.
Introductions, team rules, and starting from scratch. Focus: how to hold a glove, throw with a grip, and stand in the batter's box. No pressure — keep it light and get reps in.
Step-by-step throwing progression: stance, grip, arm path, and follow-through. Catching: two-hand catches, body positioning, and tracking fly balls.
Stance, load, stride, and swing. Use the tee exclusively to build muscle memory. Introduce stations: tee, soft toss with a net, and live observation.
Rotate players through positions. Infield: ready position, fielding grounders, throwing to first. Outfield: drop step, tracking, and hitting the cutoff.
Running through first base, rounding bases, tagging up on fly balls, and reading the coach. Introduce simple force-out situations.
Put it all together. Run a full intrasquad scrimmage each session with coaching moments built in. Celebrate growth, reinforce what's been learned.
20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
Learn names, set routines, evaluate every player's throwing/catching/swing baseline, and send them home smiling. You are collecting information today, not fixing anything.
The single most important 8U practice of the season. Playing catch is the gateway skill — a kid who can't catch can't play any position, can't warm up with a partner, and quits by 10U. Today…
Build the fielding position from the ground up — literally. Rolled balls are the teaching progression here, but the B3 exit standard is a ball hit off the bat, so the final block graduates t…
Install the four checkpoints of the 8U swing — grip, stance, load, balanced finish — using the tee as the primary teacher. Also: convince 8-year-olds the tee isn't "for babies." Frame it out…
Bridge from tee to moving ball — the defining 8U hitting challenge (B5). The secret is volume off slow, predictable movement before anything resembling a real pitch. Expect whiffs; count fou…
Turn baserunning from a mystery into instinct. 8U games are decided by baserunning chaos — kids who know run through first, turn left, touch every bag, run on contact score five extra runs a…
Every player leaves knowing their position's name, where it stands, and the One Answer ("throw it to first"). Introduce covering a base and backing up — lightly. This is the practice that st…
8U is machine pitch — nobody on this team pitches. What the position DOES require is a catcher who can receive from the machine, block a ball in the dirt, and get the ball back into play. Ev…
Combine every skill into game-shaped reps. The ratio flips today: less isolated teaching, more playing with coaching woven in. This is the dress rehearsal for real games — and your checkpoin…
The season's measurement day. Every player runs the benchmark gauntlet and gets scored against their own earlier numbers. You leave with a completed readiness sheet for every player — the ex…
The all-purpose indoor day — a four-corner circuit that touches every core skill. If you only ever get one gym day, run this one.
The most swing reps of the season — 60+ per player — with the four checkpoints (grip, stance, load, finish) coached individually. Indoor cage days are where 8U swings actually change.
A full session for the scared-of-the-ball kid and the almost-there kid alike. Volume + soft objects + games = the fear leaves. This plan has rescued more 8U seasons than any other indoor day…
Slow the throw down, rebuild it piece by piece, speed it back up. Indoor walls + tape targets give instant feedback outdoor fields can't. Target: every player leaves hitting a chest-high tar…
Maximum moving-ball contact reps in minimum space. Pairs OUT-05's outdoor progression with indoor-only eye-training density. If a kid is going to "click" on hitting a moving pitch, it usuall…
Build the athlete under the ballplayer. At 8U, general movement quality — running, jumping, shuffling, balancing, throwing anything — predicts 12U baseball skill better than baseball drills …
The dedicated B5 practice. Hitting a machine is a different skill from hitting a coach toss — the ball arrives on a fixed timer from a fixed point, which is easier to time but far less forgi…
The defensive complement to IND-07 — receiving, blocking basics, and "where do I go" decision reps, all condensed into gym space. Every player catches in gear today; every player leaves fast…
One practice, every skill, high tempo. Six stations, six minutes each, twice through. The pace IS the point — by late season your players know every drill in this plan, so the circuit runs i…
Give them the game they lost to rain, structured like a real game day inside a gym — pregame routine, lineups, innings. Skill development hides inside every inning; the measurable goal is B8…
9U sits at a pivotal transition — most leagues are shifting from coach-pitch to player-pitch. This program bridges both worlds, reinforcing fundamentals while introducing the live-arm experience for the first time.
Revisit the core skills from 8U and assess where each player stands. Throwing grip, catch mechanics, tee work, and first-day energy. Set team expectations and establish practice routines.
Maximize coach-pitch reps while players are still comfortable. Work on tracking the ball, plate coverage, and making consistent contact at different locations. Introduce soft hands and staying back on the pitch.
First exposure to kid pitchers. Hitting: staying relaxed, seeing the ball out of the hand, and not bailing. Pitching: wind-up mechanics, balance point, and throwing strikes under pressure.
Cutoff routes from outfield to infield, force play coverage at every base, and simple bunt defense. Walk-throughs before live reps — get players thinking, not just reacting.
Focus on mental readiness and game confidence. Batting practice under simulated pressure, defensive reps with game-speed rotations, and post-game film review concepts.
20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
Establish routines, evaluate every player against the eight benchmarks, and identify your early pitching and catching pools. You are gathering data today — the season's groupings come out of this practice.
Build the throwing base the entire season sits on. At 9U, arms start getting used hard — this practice installs the warm-up ladder, long-toss habits, and crow-hop mechanics that protect…
The defining 9U hitting challenge — timing a human being. Machine timing is fixed; a live arm varies. This plan builds the load-early habit and, just as important, gets players comfortable…
Turn individual fielders into an infield. Players learn their footwork to the bag, who covers what on a force, and how to complete plays under a runner's pressure — the difference between…
Install the delivery. Every player gets mound reps — pitching mechanics are throwing mechanics with a rubber under them, so this practice makes your whole roster better throwers even though…
The bases just opened up. Players learn the primary lead, the secondary lead, when to go, how to read a ball in the dirt, and how to slide safely. Aggressive, smart baserunning wins more 9U…
9U outfielders finally face real fly balls, and 9U games are decided by whether the ball comes back in to the right base. This plan teaches the drop step, catching over the shoulder, and…
Kid pitch means the catcher position is suddenly load-bearing — a catcher who can't block or throw hands the other team a base per inning. Develop 4–5 real catchers, and give the rest of…
Put every piece together at game speed with coaching layered in. Players pitch, catch, hit live arms, steal, and defend — and you get a live read on all eight benchmarks before assessment…
Measure all eight benchmarks and produce an end-of-season readiness card for every player. Every station is a measurement against their own earlier numbers.
The all-purpose indoor day — a three-space rotation touching hitting, throwing, and glove work. If you get only one gym day all season, run this one.
The most swing reps of the season — 60+ per player — with both cages hitting the entire time. Indoor cage days are where 9U swings actually change, because the environment is controlled and…
Gym floors give true hops, which makes them ideal for rebuilding fielding confidence. This plan buries players in short hops and reaction catches while both cages keep the bats going.
Rebuild throwing mechanics piece by piece with wall targets giving instant feedback, and install the arm-care routine players should run before every game. Pitching mechanics get their…
The dedicated B5 session. Indoors, from a short box, a coach can throw the exact speed and location needed to rebuild timing — and the shortened distance makes a 40-ft toss feel like game…
Build the athlete under the ballplayer. At this age, general movement quality still predicts long-term baseball skill better than baseball drills do — and base-stealing is a pure athletic…
Indoors is the best place to build a delivery — no wind, no distraction, a taped stride line on a flat floor, and a wall target that never lies. Every player throws a controlled bullpen;…
Catcher development plus the decision-making half of defense, run at gym tempo. A taped half-diamond lets you drill "where does the ball go?" at three times the reps a real field allows.
One practice, every benchmark, high tempo. Six stations, two rounds, with scores from round one to beat in round two. Doubles as your indoor assessment mirror of Benchmark Day.
Run a real game-day structure indoors — pregame routine, lineups, innings — so the routines rehearse themselves. Skill work hides inside every inning; the measurable goal is playing at…
10U players are ready to compete. This program bridges from basics to real-game situations, introducing live pitching, bat-to-ball work, and fundamental defensive concepts.
Revisit and refine throwing, catching, and swing mechanics. Establish practice habits and team culture. Introduce dry-run pitching mechanics.
Move from machine/toss pitching to live at-bats. Work on tracking pitches, plate discipline, and staying relaxed in the box.
Introduce defensive positions and responsibilities. Cover cutoff routes, bunt coverage, and communication (who calls the ball).
Runners on base, force plays, run-and-throw. Offense: moving runners, sacrifice, and reading signs from the coach.
Shorter practices focused on game prep. Address weaknesses seen in recent games. Build confidence heading into late season.
🔒 Full 10U practice plans (PP-10U-01 through PP-10U-16) are available to members. Each plan includes coach notes, drill list, timing, and a printable PDF.
Unlock 10U Plans20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
Most of what a defense needs starts with two things: get in an athletic position before the ball is hit, and go get it when it is. Today builds both from scratch — no scrimmage speed yet,…
A repeatable swing only means something against a real arm, and a catch at real distance only means something when the throw gets there for real. Both benchmarks need the same thing today —…
A throw that gets there on a line starts with the same few pieces every time, and a defense that knows its job starts with knowing where every ball goes before it's hit. Neither one needs a…
Making contact against a real arm and knowing what to do once you've got two strikes are two sides of the same skill. A hitter who can't do either yet needs live pitching to find out — a…
Good baserunning and clean fielding both come down to the same thing — a good first move. Today splits the practice between reading a pitcher from the bases and reading a batted ball from…
Throwing strikes and holding runners close are both mound skills, and both need the actual mound to mean anything. Today's built around pitching work, with a full defense behind every arm…
Catching cleanly and throwing on a line are the two most-repeated skills in the whole sport, and they're worth a full practice on their own. No hitting today — just the two…
A defense that knows where the ball is going before it's hit and gets into an athletic position when it is will make routine plays look routine. Today ties those two things together on the…
Two hitting benchmarks, back to back, both against a real arm. A repeatable swing shows up as balance and timing; hitting live pitching shows up as actual contact. Today tests both the same…
Two-strike hitting and smart baserunning both come down to recognizing a situation and reacting the right way instead of the same way every time. Today puts both under real pressure.
Get the prep step automatic before the ball ever gets involved. The standard is an athletic landing as the pitch reaches the hitting zone, every position, almost every pitch. A gym is the…
A repeatable swing and a two-strike plan both start as habits before they ever show up against live pitching. Indoors is where you build the habit — tee and short toss, cage by cage, before…
A throw that hits its target on a line comes from the same handful of pieces every time — shuffle, elbow up, front side firm. Indoors strips away everything except the mechanics, which…
Catching cleanly and fielding a batted ball both come down to soft hands meeting the ball out front instead of waiting on it. Indoors gives you tight, controlled reps at both before either…
A good lead and a good jump both come from reading the pitcher's first move, not from guessing. A taped diamond and a coach mimicking a delivery is enough room to build that read without a…
Throwing strikes and holding a runner close are both mound skills that need real reps to build, not a lecture. Indoors, every arm gets more mound touches in forty minutes than a full…
Contact against a live arm and a repeatable swing both need the same thing indoors that they need outside — an actual pitcher, not a tee or a soft toss. A cage with a screen up front gets…
Prep step and fielding a batted ball come together here — a landing that goes nowhere is just as much a miss as a clean field with no prep step in front of it. This plan asks for both…
A two-strike approach and clean fielding both get tested here under a little more pressure than earlier indoor plans — shorter feeds, faster rounds, less time to think between reps.
Closes the indoor library with the two habits that show up on every single play — landing right and getting the ball there on a line — now run as a scored night instead of a straight…
11U players are comfortable with live pitching and ready to refine their mechanics. This is the year to sharpen individual skills, deepen baseball IQ, and start building team defensive concepts.
Video evaluation of swing and throwing mechanics if possible. Set individual goals for the season with each player. Long-toss program starts at Week 1 and progresses weekly.
Tee, soft toss, and live BP with specific swing-plane focus. Introduce "launch angle" concepts in simple terms. Work on driving the ball to all fields with intent.
Walk-through and live defensive packages: bunt coverage, first-and-third, outfield relays. Emphasize communication — "I got it," cutoff calls, and base coverage assignments.
Command over velocity. Four-seam and two-seam fastball differentiation. Changeup grip introduction with the understanding that it's a long-term development, not a weapon yet.
Shorter, high-focus sessions. Address issues seen in games. End-of-year goal review with players — what improved, what to work on in the off-season.
🔒 Full 11U plans include arm care program, individual player goal sheets, and full PDF practice plans.
Unlock 11U Plans20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
Before anything else gets built this season, a kid needs to catch what's thrown at him and get it back on a line. Both benchmarks live at the same distance — 75 ft — so today's whole…
A fielder who isn't set when the ball leaves the bat is playing catch-up on every play, not just the hard ones. Today pairs the landing with the read that follows it — a routine grounder…
Knowing your job on defense starts with knowing which bag is yours and when. Today builds the force-play basics into live reps, with catch at distance getting worked through every relay…
A repeatable swing only means something against a real arm, and the two-strike adjustment only gets tested once there's a real strikeout on the line. Both blocks put hitters against live…
A runner reads the pitcher, and a pitcher who never varies anything is easy to read. Today puts both sides of that on the same field — baserunners working leads and jumps against a mound…
Hitting live strikes and fielding what comes off the bat are two sides of the same rep. Today's one block of live at-bats feeds both — hitters chasing contact against a real arm, the…
A cutoff and relay alignment only works if the defense already fields the ball cleanly in front of it. Today builds both — the routine play first, then the relay chain that gets it home.
A repeatable swing means something different with a runner moving on contact. Today pairs the two — coach-pitched at-bats with baserunners live on every pitch, so both benchmarks get tested…
A pitcher throwing strikes and a hitter making contact are the same live rep looked at from two different sides. Today's block serves both — pitchers chasing their strike-rate standard,…
Positions and coverage only mean something once the ball's coming off a real bat instead of a fungo. Today runs the whole defense live behind coach-pitched at-bats, with catch at distance…
Get the prep step automatic before the season ever puts a ball in play. The standard is a landing on 75% of pitches while in the field, every position, and a gym strips away everything else…
A repeatable swing and a two-strike adjustment both start as habits before they ever get tested against a live arm. Indoor time is short, so don't fill every minute with swings — fill it…
Fifty-five percent strikes with repeatable mechanics is the whole standard, and a gym is a good place to chase it — a net doesn't move, and there's nothing else in the room to blame a miss…
A clean throwing motion and a clean prep step are both about the base underneath them — feet, balance, the same thing whether the ball's coming from an arm or a bat. Today builds both…
A pitcher who never varies his look is easy to read, and eleven-year-olds mostly don't know they're doing it. This is the first real exposure to that idea — no full command expected yet,…
Contact against a real arm and a clean prep step in the field share the same room today. A built-up arm working a tunnel gives hitters a live look they can't get off a tee, and every pitch…
Everything about a good lead — the feet, the eyes, the first move — can get built before a runner ever faces a real pitcher outside. Add slide mechanics on a soft surface and this is the…
A hitter protecting the plate with two strikes and a pitcher throwing strikes under pressure are testing the same thing from opposite sides of it — can either one hold up when the count…
Today's the rematch of the mound work and the baserunning work from earlier in the sequence, now run against each other in the same room. A pitcher varying his hold only means something…
A closing look at two habits that started the sequence — a repeatable swing and a throwing motion that holds up under pressure. Today mixes both into rounds that look closer to game speed…
12U is where baseball IQ starts to separate players. This program develops strategic understanding alongside advanced mechanics — turning good athletes into smart players.
Intensive fundamentals refresh before the season. Long-toss program, full swing evaluation, and defensive positioning review for all spots.
Two-strike approach, opposite-field hitting, bunting for hits, squeeze play introduction, and situational approach at the plate.
Walk-through and live defense: double plays, first-and-third defenses, pickle plays, and communication breakdowns.
Mechanics for multiple pitch types, PFP reps, pickoff moves, and working with a catcher. Introduce spin rate and pitch shape concepts.
High-intensity situational reps. Scout your bracket, adjust lineup strategy, and sharpen mental approach for elimination baseball.
🔒 Full 12U practice plans (PP-12U-01 through PP-12U-18) are available to members. Includes game-planning worksheets and opponent scouting templates.
Unlock 12U Plans20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
First practice of the year runs on two habits that touch every player on the field: naming a plan before stepping into the box, and landing ready as the ball reaches the hitting zone.…
A hitter can't build an honest approach without knowing what kind of hitter he is, and he can't hold a two-strike adjustment without a real arm testing it. Both need live pitching to mean…
Build the layer every defensive play sits on: an athletic landing on every pitch, and knowing your job well enough to execute it without being told. Nothing fancy today — this is the…
Reading a pitcher's first move and executing a called delayed steal both require a real arm on the mound — no drill against an imaginary delivery teaches either one honestly. Today's built…
Two standards that have nothing to do with a bat or a glove: a timed 60 and a bodyweight strength check. Both are pure effort, and both respond fast to a coach who runs them well — good…
Approach only means something once it's tested against something that moves like a real pitch, and team defense only sharpens with real reps behind it. Today pairs the two: coach's BP…
The two-strike adjustment only proves itself against a real arm, and the prep step only proves itself against real contact. Both benchmarks get their live-conditions test today, back to…
Build the defense a season's fielding percentage is made of: knowing the job, covering the right bag, and turning the routine play into an out every single time. Nothing here is flashy.…
Throwing out a runner is three links working together — the pitcher's hold, the catcher's transfer, and the infield getting to the bag in time to catch a good throw. Today builds all three…
Most outs a team gives away on the bases come from a bad decision, not a lack of speed — a runner who doesn't read the ball, doesn't know the situation, or freezes when he should go. Today…
Build the habit of walking into an at-bat with a stated plan. Indoor time is short and the temptation is to fill every minute with swings — resist it. These kids can already swing. What…
Get the prep step automatic enough that nobody has to think about it. The standard is an athletic landing as the ball enters the hitting zone on nearly every pitch, every position, outfield…
Teach the two-strike swing as its own thing, not a smaller version of the regular one. Wider base, choked up, shorter path — the goal shifts from driving the ball to putting the bat on it,…
Start building a rough, honest hitter profile — power, contact, or get-on-base — with the coach's help. Full self-scouting isn't expected yet at this age, but a kid who's starting to notice…
A dedicated athletic day. Pull-ups, push-ups, and the movement quality underneath them — first-step burst, change of direction, core control. None of it needs a bat or a ball to matter, and…
Reinforce both habits together instead of in isolation — a hitter naming his plan and a fielder landing ready are really the same idea from two different spots on the field: know what…
A hitter's two-strike adjustment should look different depending on what kind of hitter he is, and today puts both ideas in the same cage so the connection is obvious instead of theoretical.
A second pass at both the prep step and the strength standard, further into the sequence than IND-02 and IND-05, with a real hitting station now built into the rotation instead of pushed to…
Pitchers get a dedicated block today — command with a second pitch, and the PFP footwork that turns a comebacker or a bunt into an out. The rest of the roster keeps working in a full…
Catchers get their own dedicated block: cutting down passed balls and cleaning up the glove-to-hand transfer on a steal attempt. Full accuracy on the throw isn't the expectation yet — a…
13U is where the game gets serious. This program is built for players pushing toward high-level travel ball and high school preparation — advanced mechanics, breaking balls, and complex defensive schemes.
Exit velocity testing, pop time tracking, and 60-yard dash. Review film from previous season if available. Set measurable goals for the year. Start long-toss program and mobility work.
Breaking ball development for pitchers ready for it. Curveball mechanics and changeup command. Catchers: blocking, framing, and game-calling basics. Pop time improvement drills.
Hip-to-shoulder separation, attack angle optimization, and reading spin from a pitcher's hand. Situational hitting: runner on 3rd less than two outs, squeeze play, hit-and-run execution.
First-and-third packages, defensive shifts, outfield to infield communication, rundowns, and catcher-to-pitcher signaling systems. Full walk-through before live reps every session.
Tournament mindset, lineup strategy, and high-leverage situation reps. Introduce high school baseball expectations — routine, communication, and accountability at the next level.
🔒 Full 13U plans include S&C templates, film review worksheets, and a high school tryout preparation guide.
Unlock 13U Plans20 complete plans — 10 outdoor, 10 indoor. Every outdoor plan runs a full 2 hours and every indoor plan runs 90 minutes, with full prep, minute-by-minute timing, station groupings, coaching points, and common-mistake fixes.
A plan only means something against a real arm, and a landing only means something when there's a ball to react to. Today puts both to the test — hitters naming their zone before they step…
Knowing your type and defending the plate with two strikes both require a hitter to be honest about himself under real pressure. B9 (Understand what kind of hitter you are) gets tested…
Straight-line speed and a well-timed delayed steal are different skills built on the same base — a strong first move. B7 (60-yard dash) is the raw number; B4 (Delayed steal, executed) is…
A baserunner's jump lives or dies on how well he reads the pitcher's move, and B3 (Pitcher timing / stolen base success) only gets tested against a real delivery from 54 ft. B8 (Bodyweight…
Pitcher-specific work, run as its own track while the rest of the roster keeps moving. B10 (Command with two pitches) gets charted off the mound; B11 (PFP execution) gets graded through a…
A dedicated day for the position that carries the most on its own. B12 (Passed balls) gets tested against real pitches in the dirt; B13 (Clean transfer and throw) gets tested on real steal…
Team defense and a clean fielding percentage are the same standard looked at two ways — know the job, then execute the routine play without inventing an error. B6 (Play team defense) covers…
B15 (Caught stealing) is a three-link chain — pitcher hold, catcher transfer, infield coverage — and none of the three works without B6 (Play team defense) underneath it. Today drills the…
B16 (Outs on the bases) is a baserunning decision, but it's also a defensive one — the defense that cuts down the extra base is the same defense that keeps its fielding percentage clean…
The closest thing to a game this library runs. B16 (Outs on the bases) and B15 (Caught stealing) both get graded live, together, with a pitcher on the mound and real situations called.
Build the habit of naming a plan before the pitch — zone, pitch, situation — even when full consistency isn't there yet. B1 (Approach) is a conversation as much as a swing, and a gym gives…
Get the landing automatic. B5 (Prep step) asks for an athletic ready position as the ball enters the hitting zone on 85% of pitches while in the field — every position, every pitch, corners…
Get a hitter starting to name his own profile — power, contact, or get-on-base — with your help, not on his own yet. B9 doesn't ask for a finished self-scout, just the beginning of one, and…
Build the two-strike habit until it's automatic — shorten up, choke up, protect the plate — and stop letting the same pitch beat a hitter twice in a row. B2 is a discipline benchmark more…
Build the mechanics that make the 60-yard dash faster — the drive phase, arm action, and posture — in a room with nothing else competing for a kid's attention. The graded time itself gets…
Get every kid to the bodyweight standard — 3 pull-ups, 15 consecutive push-ups — through honest reps, full range of motion, no rest between them. Indoors gives you a controlled setting to…
Sharpen the read that makes B3 (Pitcher timing / stolen base success) possible — the front hip, the shoulder, the little tells a pitcher gives away before he commits home or to a base. A…
Drill the delayed steal until the timing is second nature. B4 asks for the drilled skill, not just knowing the concept — the walk that turns into a run the instant the middle infielder…
The indoor version of the pitcher track, run in a controlled room where a chart and a PFP circuit both get full attention. B10 (Command with two pitches) and B11 (PFP execution) are…
The indoor version of the catcher track. B12 (Passed balls) and B13 (Clean transfer and throw) are additive, catcher-only benchmarks — today gives that position the concentrated attention…
14U players are heading toward high school baseball. This program pushes velocity, advanced defensive schemes, and mental performance — everything needed to compete at the next level.
Strength and conditioning base. Long-toss program building to 120 feet. Swing evaluation with video. Set individual goals for the season.
Pitching: 2-seam and 4-seam fastball command, breaking ball development, changeup grip. Hitting: load sequencing, hip-to-shoulder separation, attack angle.
Defensive shifts, first-and-third packages, stolen base defense, catcher pop time, and outfield communication with the infield.
Keep arm strength up, maintain swing mechanics, and address any technical breakdowns showing up in games. Film review sessions.
Showcase readiness: exit velocity, pop time, 60-yard dash, and mound presentation. Tournament bracket strategy and high-leverage situation reps.
🔒 Full 14U plans (PP-14U-01 through PP-14U-20) include conditioning programs, film review templates, and a high school recruiting guide.
Unlock 14U PlansMachine velocity ladder BP, advanced rotational med ball power for hitters and pitchers, and a deception/arm-slot bullpen — full high-school-prep intensity out of 3 cages.
Every 14U plan PDF, plus the benchmark sheet. Full prep, minute-by-minute timing and coaching points are inside each PDF.
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